Cleanse Abilities remove negative effects currently bestowed upon you.
Here is a list of the known available Abilities with only Cleanse effect in the game:
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- Quick-Use skill
- Deal 1x damage
- Cleanse all negative effects.
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- Charged skill
- Deal 1.5x damage
- Ability Cooldown: 2
- Cleanse self
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- Quick-Use skill
- Deal 1x damage
- Target Team: Cleanse all negative effects.
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Here is a list of Abilities with multiple effects, including Cleanse, in the game:
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- Charged skill
- Deal NO damage
- Ability Cooldown: 1
- This ability will Act First.
- Target Team: Cleanse all negative effects.
- Target All Opponents: Nullify all positive effects.
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- Charged skill
- Deal NO damage
- Ability Cooldown: 3
- This ability will Act First.
- Act First
- Cleanse
- Regenerate 1x
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- Charged skill
- Deal NO damage
- Ability Cooldown: 3
- This ability will Act First.
- Cleanse.
- Heal 1.5x
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- Charged skill
- Deal NO damage
- Ability Cooldown: 2
- Cleanse
- Target Team: Heal 1x
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- Charged skill
- Deal NO damage
- Ability Cooldown: 2
- Cleanse
- Target Team: Heal 1.5x
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- Charged skill
- Deal NO damage
- Ability Cooldown: 2
- This ability will Act First.
- Act First
- Cleanse
- Target Lowest HP: Regenerate 1.0x
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- Charged skill
- Deal NO damage
- Ability Cooldown: 2
- This ability will Act First.
- Act First
- Cleanse
- Target Lowest HP: Regenerate 1.5x
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- Charged skill
- Deal NO damage
- Ability Cooldown: 2
- This ability will Act First.
- Act First
- Cleanse
- Target Lowest HP Teammate: Regenerate 2x
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- Charged skill
- Deal NO damage
- Ability Delay: 1
- Ability Cooldown: 2
- This ability will Act First.
- Act First.
- Cleanse
- Target Team: Heal 1.5x
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- Charged skill
- Deal NO damage
- Ability Cooldown: 2
- Cleanse.
- Heal 1x.
- Speedup 10% for 2 turns.
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- Charged skill
- Deal NO damage
- Ability Cooldown: 2
- This ability will Act First.
- Act First
- Cleanse. Speedup 10% for 2 turns.
- Regenerate 1x
- Shield 50% for this turn, 8 attacks.
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- Charged skill
- Deal NO damage
- Ability Cooldown: 2
- This ability will Act First.
- Act First
- Cleanse. Speedup 10% for 2 turns.
- Regenerate 1x.
- Shield 50% for this turn, 8 attacks. Taunt for 1 turn.
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- Quick-Use skill
- Deal 1x damage
- Self: Cleanse
- Target: Lowest HP: remove Shields
- Target: Bypassing Armor
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- Swap-Out skill
- Deal NO damage
- Ability Cooldown: 2
- DoT 0.25x of target's max HP per turn for 2 turns.
- Automatic Swap.
- Cleanse.
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- Charged skill
- Deal NO damage
- Self: Cleanse.
- Self: 75% chance to dodge 66.7% of damage for 1 turn, 2 attacks.
- Self: Increase Critical Hit Chance +50% for 1 turn, 2 attacks.
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- Charged skill
- Deal NO damage
- This ability will Act First.
- Act first
- Dodge 75% 1 turn, 2 attacks
- Increase Critical Hit Chance +50% for 2 turns, 2 attacks
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- Charged skill
- Deal NO damage
- Ability Cooldown: 1
- Self: Team: Cleanse
- Self: Team: Increase speed 10%, lasting 2 turns
- Self: Team: Increase damage 50% for 2 attacks, lasting 3 turns
- Target: All opponents: increase damage 50% for 1 attack, lasting 2 turns
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- Quick-Use skill
- Deal NO damage
- This ability will Act First.
- Act first.
- Cleanse.
- Gain 100% chance to dodge 66.7% of damage for 1 turn, 2 attacks.
- Speedup 10% for 2 turns.
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- Quick-Use skill
- Deal NO damage
- This ability will Act First.
- Cleanse.
- 100% chance to Dodge 66.7% of damage for 1 turn, 2 attacks.
- Speedup 10% for 2 turns. Taunt for 1 turn, 1 attack.
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- Deal NO damage
- Ability Cooldown: 1
- This ability will Act First.
- Self: Cleanse all negative effects.
- Self: Taunt for 1 turn.
- Self: 75% chance to dodge 66.7% of damage for this turn, 2 attacks.
- Target: Most Pos: Nullify all positive effects.
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- Charged skill
- Deal 1x damage
- Ability Cooldown: 2
- Cleanse.
- 100% chance to dodge 67% of damage for 2 attacks, 2 turns.
- Increase speed 10% for 2 turns.
- Target All Opponents: Distract 50% for 2 attacks, 2 turns.
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